Shipped Titles

     

In Game Visual Effects

 

Vehicles & Props

       
Environments            

Project Goat

I had great pleasure working with very talented people, Alvin Chung (Art director), Troy Gardner (Environment Artist), Siamak Roshani (Character Artist) on project goat.
Some of my resonsibilities included building modular rock assets and set pieces, templates, and procedural spline tools.
I've used world machine to regenerate erosion detail to mountain vistas and generate large world scale terrain (1024x1024 Meters)

I've built custom shader to materialize and demateralize bridge.